If you’ve enjoyed the limited strategic elements of Dynasty Warriors and wanted a deeper kind of experience, this is the ideal place to jump in.
If you favour a more diplomatic approach, you can negotiate with kingdoms to obtain a strategic advantage, form temporary alliances to keep the peace or even request a joint attack to take down a more powerful opponent. A moderate approach tends to work for most leaders, but depending on the type of ruler you’re bargaining with, a more threatening tone may achieve the desired result. You can also talk with other officers to improve personal relationships: reach the top friendship rank and you have the option to become sworn siblings, or even marry an officer of the opposite gender (sadly, same-sex unions are not yet permitted), which conveys extra benefits when they’re fighting alongside you.
Alternatively, if you’re concerned about a rival officer, you can expend resources slandering their name to get your leader to banish them. Hey, they didn’t award me the title of Strategist for nothing, you know.All the while you’re tasked with managing your three main resources: food, information and gold. You can encourage commerce to increase your flow of income, for example, or if you’re the more benevolent type, donate resources to your people. In turn, this affects your character’s Fame rating in a number of categories – Wise warriors tend to play the long game, while Affluent officers always make sure they’ve got plenty of funds in reserve. You get one turn per in-game month, so you need to make it count. Regardless of your approach, you can’t really afford to be too much of a pacifist – at some stage you’ll have to get your hands dirty. On occasion your territory will be invaded, and if you ignore it for three months you’ll lose that piece of land.
In other words, don’t expect too much difference in its fighting systems. If you didn’t like Dynasty Warriors’ combat before, you’ll see nothing here to change your mind.
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As you progress, you’ll unlock Stratagems to turn the tide during invasion battles, and it’s here that the game’s tactical side is at its most potent. You can take a handful of these cards into battle and deploy them under certain conditions, the options available determined by your level of fame in each category. If your bases are at risk of attack, for example, you can fortify them by locking the gates down. Or if an enemy flag is well defended, you might call in a volley of arrows to thin out numbers, ready for your army to step in and take down the stragglers. Evil officers, meanwhile, can opt to sacrifice the durability of their bases for an increase in their personal attack stat. As long as you’re playing on Normal difficulty or above you’ll find these can make a big difference if used skilfully, and it’s genuinely thrilling to turn the tables when you’re taking a battering. A triumphant comeback in a vital territorial battle makes such a huge difference to the policies for the coming six months. Hitting square over and over and jabbing the circle button for the occasional Musou attack simply isn’t going to cut it here; there’s much more to think about.
You can rewrite history if you so choose. A limited number of officers are recommended for each campaign, but there’s a wider selection if you want a change from the usual faces. Talking of new faces, you can create your own officer in Edit mode, and if you’re concerned about the restrictions of the five default scenarios, there’s another campaign that allows you to select any officer as a ruler along with your two senior subordinates and starting territory.Beyond this, there’s one brand new officer in the form of the nimble Xu Shu, who wields a sword and hook, one of just two new weapons. Others have different weapons and new EX moves, but otherwise the tweaks are fairly minor. In other words, don’t expect too much difference in its fighting systems. If you didn’t like Dynasty Warriors’ combat before, you’ll see nothing here to change your mind.
Verdict
In other words, Empires is preaching to the converted, though series veterans certainly won’t be bothered by that news. It all depends what you’re after from a Warriors game: do you want more game modes and a focus on combat? Stick with Dynasty Warriors 7, or better still, the superb Warriors Orochi 3. If, however, you’re looking for a deeper strategic element to go with your hacking and slashing, Empires should fill that hole very nicely.